alexpgp: (Aaaaarrrggghhhhhh!!!!!!!)
[personal profile] alexpgp
Overwatch is an entirely natural role for me. Up until a little while ago, it had been a form of self-protection. Now, I had to save Captain N'klaus, too.

We were on one of the minor planets of the Anome system when the local warlord N'klaus was dealing with decided it was time to put on big-boy pants and try to hijack the Captain's ship, which happens to be the ship I pilot and whose quantum matrix I inhabit as a virtual entity. While getting rid of N'klaus was a fantasy I had often indulged in, during private time, the fact is the ship requires a human crewmember, so given a choice between keeping N'klaus or replacing him with a would-be hijacker supervising a ragtag handful of followers, there really was no choice.

The local bigshot, whose name was an unpronounceable mess of consonant sounds, was convinced there was nobody else aboard N'klaus's ship. I knew he knew this because what the ship lacks in firepower it makes up for in intelligence-gathering capability, all military grade, thanks to yours truly. And while the ship's advanced capabilities weren't of much use on this boondock planet, cameras and microphones work everywhere, including uncivilized backwaters such as the one we were sitting on.

As it happens, N'klaus always carries a collection of remote surveillance devices around with him. The devices exhibit the physical characteristics of Ctenocephalides felis, the common flea, and provide excellent video and audio coverage over extended distances. Instead of sucking blood, the devices derive power from body heat. N'klaus doesn't mind carrying the "fleas" because… well… he has no idea of what they are; he actually thinks they're fleas, assuming he notices them at all. This, by the way, makes tracking everything he says and does outside the ship a pretty straightforward deal, and was how I learned that his business on this planet had gone sour.

So when the locals dragged N'klaus up to the boarding lock, I recited John Masefield's Sea Fever to myself until the leader had punched in the access code that his underlings had obtained from N'klaus by repeatedly punching him in the face. When the hatch opened, the leader stepped confidently into the vestibule, much like Columbus stepping onto the shore of the New World, at which point I closed the hatch behind him and made my presence known to all.

"Your leader is now our prisoner!" I announced. When I later reviewed the imagery recorded of everyone's face at that moment, I noticed that nobody was more surprised by this turn of events than N'klaus. The look on the warlord's face, on the other hand, betrayed no surprise; only terror.

After a moment or two, the sharpest and most loyal soul in the small mob outside the ship produced a knife and held it to N'klaus's neck. "Release our leader, or your captain dies!" he shouted.

"Captains are easily replaced," I said. "Men like your leader are not. In any case, we both know your lives will be forfeit if any harm befalls your leader." I paused for a few seconds, and then recited a list of items that I expected this group to collect and bring to the ship to ransom my captive. When the man with the knife protested that his people had no access to such items, I replied by recalling highlights from collected surveillance data, and described exactly where the items could be found in their encampment. N'klaus's eyes would have grown to be as big as dinner plates during my recitation, except for the fact that most of his face had become swollen as a result of his beating. After convincing the locals that they didn't need to leave anyone behind to guard N'klaus, they left, presumably to start gathering the goodies I had asked for.

For some time after the ruffians left, N'klaus remained sitting on the ground outside the boarding lock, making no attempt to get closer to the ship. I was pretty sure I knew why.

You should know that the first thing I did after accepting N'klaus's invitation to join him was to disobey his direct order to leave all my stuff behind, including my dog, which had been severely wounded in the fight with a telepathic predator that had brought us all together in the first place. Instead, I picked Max up and made him as comfortable as I could in the pocket created by my body and my jacket as I followed N'klaus to his ship.

We had barely entered N'klaus's ship when he turned and unceremoniously shoved me (and Max) into a tall narrow compartment, the door of which closed quickly. The compartment filled rapidly with fluid, and I distinctly remember the moment when I could hold my breath no longer and the breathing reflex took over. My lungs filled, and I lost consciousness almost immediately thereafter.

When I came to inside the virtual world I now inhabit I was pretty disoriented and yes, more than a little anxious about where, exactly, I was. To boot, I had a world-class headache and felt exhausted, as if I had crammed for the past week straight for the final exam of all final exams. I don't know how, but I knew Max was nearby and okay and though I could easily visualize where N'klaus was and what he was doing, I couldn't visualize much else.

After about a week in my new "digs," I was able to start giving form to my environment, pretty much by thinking about the things that ought be in it. I created a room, with furniture, and computer terminals, and a library in just that way, all of it virtual. (Don't ask me to explain how this or anything else works inside my matrix; it just does.)

All during this time, I thought N'klaus wasn't talking to me because he wanted to give me some time to recover from my transition from physical to virtual being. Then one day, just as I had figured out how to activate the speakers in the control room and communicate with N'klaus, it occurred to me that he hadn't seemed particularly interested in my welfare at all. He had never tried to talk to me, or check up on me. I wondered why, so I remained mute.

By this time, I had also noticed that although there was nothing actually wrong with Max, he simply lay there (as I imagined him) in the same position, as if sleeping. After a little digging in the library (which had become populated by books I had no voice in choosing), I learned that the ship had been designed to be operated not by just a pilot, but by what can only be described as "a pilot and the pilot's companion animal." A dog, in my case.

It turns out that while the subconscious mind of either pilot or dog can, by itself, run all of the ship's systems and keep things humming, doing so leaves the rest of that mind in a coma-like state that, according to what I read, should not be indulged in for an overly long time. On the other hand, when the subconscious minds of both pilot and dog are engaged, the load on each "participant" is lessened considerably. The dog can derive pleasure from the experience (much like the pleasure derived from sticking its head out the window of a moving car) and the human can spend time doing, well, pretty much the kinds of things I had been doing since I woke up.

It occurred to me that N'klaus was pretty sure that I was out for the count, in a permanent coma. That meant his promises of equal shares and so on were just a lot of hot air. So, after engaging my subconscious to work together with Max's, I set about making sure I learned absolutely everything about my Captain, behind his back. A marvelous side-effect of this was being able to procure military-grade surveillance gear and some other toys and pay for them using funds from bank accounts N'klaus never paid close attention to. I was pretty successful in my efforts, knew the man better than he did himself, and throughout the process, he never tumbled to the fact that his pilot was conscious. Until now.

"Hey there, skipper!" I said to N'klaus as he sat, blinking at the sky, looking unsure as to how to proceed. "You going to sit there all day?" I spoke slowly.

N'klaus fixed his gaze on the speaker next to the boarding lock. "How…?"

I cut him off. "Long story, okay? And just so we get off on the right foot, I know what you tried to do, and I am not a happy camper. That said, it would appear we need each other, and so I propose a truce. Agreed?"

N'klaus nodded his agreement, and though I was sure there was a corner of his mind already scheming a way to get the upper hand, we had immediate business to attend to. "In a moment, I will open the boarding lock," I said. "When I do, I need you to take charge of the situation and intimidate the wannabe Genghis Khan I've got trapped in the vestibule into letting you handcuff him. It should be pretty easy, as he's been on his knees, whimpering, since shortly after the lock closed and I started blasting him with rap music. Do you think you can do that?"

N'klaus stood up and already looked a thousand percent better. He gave me a thumbs-up, whereupon I cut the music and opened the boarding lock. N'klaus stepped inside. Five minutes later, our captive lay on the ground outside the lock, in chains. Ten hours later, after exchanging our captive for the ransom I had demanded, N'klaus and I wasted no time getting the ship spaceborne.

I am the permanent overwatch, over everything. Including N'klaus, until I can figure out a way to get rid of him.

Date: 2014-10-21 11:40 am (UTC)
From: [identity profile] theun4givables.livejournal.com
Hah, I love that rap music was used to subdue the intruder. What a way to get someone to submit to your will. ;)

Date: 2014-10-21 02:07 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
Well, it was either rap music or the third movement of Shostakovich's Symphony No. 8, which has been described as a "pure, unalloyed, cold-eyed shreik" (although personally, I don't think that description goes far enough :^).

Rap is cruel, Shostakovich's 8th is cruel and unusual.

Cheers...

Date: 2014-10-21 12:38 pm (UTC)
From: [identity profile] bleodswean.livejournal.com
I like this virtual being. The systematic approach to doling out consequences for actions works really well here! It's a bit chilling.

Date: 2014-10-21 02:08 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
The more I play with the idea, the more chilling it gets, at times.

I'm glad you like it.

Cheers...

Date: 2014-10-21 08:37 pm (UTC)
From: [identity profile] roina-arwen.livejournal.com
Ooh, this is very cool! Great premise!

Date: 2014-10-22 04:18 am (UTC)
From: [identity profile] alexpgp.livejournal.com
Thanks for the compliment! I think there's a lot of promise in the premise.

Cheers...

Date: 2014-10-22 02:39 am (UTC)
From: [identity profile] hosticle-fifer.livejournal.com
Very cool. He's like SHODAN or GlaDOS, but he's our SHODAN or GlaDOS.

Date: 2014-10-22 04:18 am (UTC)
From: [identity profile] alexpgp.livejournal.com
That he is.

Glad you liked it.

Cheers...

Date: 2014-10-22 05:00 am (UTC)
From: [identity profile] halfshellvenus.livejournal.com
I didn't realize N'klaus was such a devious jerk. I was almost sorry to see him rescued.

Though I can envision a point in the future where the narrator might find a way to enslave N'klaus to the ship instead, while he and Max return to to consciousness instead.

Date: 2014-10-22 03:13 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
That's certainly an idea! (Though off the top of my head, I don't think my narrator is that much of a heel.)

The idea of this ongling and deep conflict between the narrator (Duke) and N'klaus appeals to me, because since the ship requires a human crewmember, Duke has to keep hauling N'klaus's chestnuts out of the fire.

But maybe not forever.

Cheers...

Date: 2014-10-22 06:00 am (UTC)
From: [identity profile] fodschwazzle.livejournal.com
The lingo ("big boy pants") and the setting merged to make something that I instantly liked. I especially like the idea of a narrator with a virtual consciousness. Very fun read.

Date: 2014-10-22 03:14 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
I'm gratified you liked this.

Cheers...

Date: 2014-10-22 10:40 am (UTC)
From: [identity profile] crisp-sobriety.livejournal.com
I love this concept. Very imaginative and well done, and all the little details (the rap music, the narrator's vocabulary) are pitch-perfect.

I hope the narrator does find a way to get rid of N'klaus. What a jerk.

Date: 2014-10-22 03:14 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
Thanks for the kind words! I'm happy you like the concept.

Cheers...

Date: 2014-10-22 07:43 pm (UTC)
From: [identity profile] rayaso.livejournal.com
Very well done -- even the part of the jerk was excellent!

Date: 2014-10-23 10:39 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
Thank you! I appreciate the compliment.

Cheers...

Date: 2014-10-22 09:23 pm (UTC)
From: [identity profile] zhent.livejournal.com
Nicely done!

Date: 2014-10-23 10:39 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
Thanks!

Cheers...

Date: 2014-10-22 11:05 pm (UTC)
From: [identity profile] mamas-minion.livejournal.com
A Wanna be Ghengis Khan that is priceless, I hope N'kluas realizes he is up a creek with out a paddle and that maybe he should treat people better.

Date: 2014-10-23 10:40 pm (UTC)
From: [identity profile] alexpgp.livejournal.com
I sort of hope so, too, but I have my doubts. :^)

Cheers...

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